Skip to main content
OpenBook a 1-on-1 review

Lesson 46順位

All Last decisions: by place, not points

Every All Last decision answers one question: does this change my place? Riichi or dama, push or fold, and which wait to take, from 1st, from 4th, and from the middle.

  • 5 scoreboard drills
  • Houou 4th-place odds
  • Riichi, dama, push, fold
  • 10 min read

Module 9: Playing for placement

Contents7

In , a 1,000-point win can be worth a whole place and a 7,700 can be worth nothing. Points that don't change your place count for nothing on Tenhou and for little on Mahjong Soul. All Last: know your number showed how to find the win you need. Here you put that number to work on the four decisions the last hand brings: or dama (silent ), push or fold, which wait, and which hand to build.

Price every result in places

For you, the hand ends one of three ways: you win, you deal in, or it ends without you, through someone else's win or a draw. Before each decision, ask where each of those leaves you. Not how many points. Which place.

Riichi adds points, so it helps only when the extra points change your place. Folding gives up your win to rule out your , and leaves the hand to end without you. So a fold pays only when your deal-in costs you a place and the hand ending without you mostly doesn't. And your own win as a ends the game, as long as someone finishes with 30,000 or more. The prospect theory post explains why your gut misprices these: from 4th it reaches for the big hand, and from 1st it folds against players who can't pass you.

From 1st: end the game

Any win ends the game with you on top, so the price of your hand stops mattering. Speed is what counts, as it was for a South-round leader: take the call that gives you a yaku and tenpai, and stay dama when the hand already has a yaku.

Don't hand 2nd your riichi stick

Riichi out of habit is the classic leak from 1st. The declaration costs you 1,000, and the stick goes to whoever wins next. Take this board: All Last, no , no sticks. You're South with 33,200. West has 30,000, North 21,800, and East, the dealer, 15,000. You're tenpai with a yaku.

West's winYou stay damaYou declare riichi
off you2,000Any win
Ron off North or East3,9001,300
Tsumo700/1,300Any win
The smallest common win that lifts West past you. South wins ties in All Last, so West has to finish strictly ahead.

Your riichi buys nothing and turns West's three numbers into almost any win. It also costs you wins, since opponents fold against a riichi, and it takes away your fold. Stay dama: it's the placement exception from When to riichi. With , dama still wins by tsumo () but never off a discard, so weigh that against the right-hand column before you declare.

What does your fold protect?

When someone declares, folding protects you from your own deal-in and nothing else. So ask what that deal-in would do, and what their other wins would do.

  • No likely deal-in costs you 1st: push. Their win off you ends the game too, with you still on top. A dealer's riichi is the exception: their win costs more and plays on, so count the next hand too.
  • Only the deal-in costs you 1st: fold. You remove the one way you lose.
  • Their tsumo, or a ron off someone else, passes you as well: folding leaves most of their wins in play, so push a good tenpai.

A deal-in to anyone counts, not only to 2nd: a 5,000 lead over 2nd disappears if you pay 4th a .

Below Mahjong Soul's Master rank, the shuhari post has you fold every riichi, and saves narrow pushes like the first drill below for Saint. Treat the Push answers here as the play you're growing into.

Problem

All Last, turn 10, 0 honba, one riichi stick on the table. You're West with 42,000. South has 27,000, East (the dealer) 19,000, and North 11,000 after declaring riichi at turn 8. Nothing in North's river makes the 5p safer. Your dama tanyao pays 1,300.Dora

You draw the 5p. Cut it and stay tenpai on the 7s, or fold?

Show the answer

Push

Push, and stay dama. North's one realistic way past you is a (16,000) off you: a deal-in still leaves you on 30,000, 3,000 ahead of South, and ends the game. Folding guards against that baiman alone and leaves East, the dealer, free to win or sit tenpai and deal again. On points alone it's a close call: this (middle wait), a one-sided wait, pays 1,300 plus North's stick, about the 2,000 a narrow tenpai wants in Push or fold. The scoreboard settles it: riichi's points change nothing.

Problem

Same table, but this time South declared riichi at turn 8. All Last, turn 10, one riichi stick on the table. You're West with 42,000, South 26,000 after the stick, East (the dealer) 19,000, and North 12,000. South's river includes a 6p, and nothing that makes the 4p safer.Dora

You draw the 4p. Push it, or fold?

Show the answer

Fold

Fold, starting with your 6p pair. Now the deal-in is the danger: a 7,700 ron off you lifts South past you. Every other South win needs a haneman tsumo or a baiman ron, so folding takes away the one everyday way you lose 1st. Your kanchan doesn't earn that risk. A one-sided wait chasing a riichi wins about a third of the time and deals in about one time in five, as Tenpai against a riichi showed, and its win only ends a game you're already leading.

From 4th: play only the hands that pass someone

As a non-dealer in 4th, a win that passes nobody ends the game with you still in 4th. In places, it's worth exactly what a deal-in is worth. So start from the number you worked out before your first discard: the smallest win that passes someone, which the All Last calculator prints.

Any win passes. Take the fastest one. Call for tenpai, stay dama when dama does the job, and don't fold: a deal-in usually leaves you where you are. Riichi there only warns the others. In the All Last post, from Tenhou's top room (), a non-dealer in 4th under 1,000 behind climbs out 42.2% of the time, and 57.7% when 3rd is the dealer, because a cheap tsumo bills the dealer double.

You need a mangan. Build the mangan and nothing smaller. Before you declare, price the riichi by ron and by tsumo, with and without one ura . A riichi one short is worth declaring: the same post has it getting there about four times in ten, through ura, , or a direct hit. A riichi that passes nobody even with ura is a mistake. It locks a hand that still has to grow: stay quiet and build toward the dora, a red five, or another yaku.

A narrower wait can be the better one. Choosing your wait put tile count first. In All Last, count only the tiles that pass someone. A wait with eight tiles that need luck to pass anyone loses to a wait with four that don't.

Problem

All Last, turn 7, 0 honba, no sticks. South has 36,000, East (the dealer) 25,000, West 21,500, and you, North, 17,500. Nobody has declared.Dora

You draw the 3m for tenpai. Which tile do you cut?

Tap the tile you would choose.

Show the answer

Cut the 2m and riichi

The 2m, then riichi on the 4m kanchan. Cutting the 5m gives a (ryanmen) on 1m and 4m, 8 tiles, but every win there is riichi and : 2,000, or 700/1,300 by tsumo, and you stay 4th. It needs an ura dora or ippatsu, and then still a tsumo or a ron off West or East. The kanchan has 4 tiles, and the 345m it completes gives you (the same run in all three suits). Riichi and sanshoku pay 5,200 off anyone or 2,000/3,900 by tsumo, and every one of those wins lifts you out of 4th; dama, only a tsumo or a ron off West does.

From 2nd and 3rd: look up and down

In the middle you watch two players: the one you can pass and the one who can pass you. Your own win as a non-dealer is the safest result: it leaves you at least where you started.

A thin lead over 4th isn't safe.

Gap to 4thNeither of you dealsYou're the dealer
Under 1,00035.5%50.8%
2,000 to 2,90027.7%33.8%
4,000 to 4,90018.0%20.3%
8,000 to 8,9009.5%10.9%
Chance that the player in 3rd at the start of All Last finishes 4th, by the gap to 4th. Tenhou Houou logs, from the All Last post.

With under 1,000 of cushion you finish 4th about one time in three. As the dealer it's about half, most likely because your win or a tenpai draw keeps you dealing and gives 4th another hand. The All Last 4th-place odds cover every gap and seat.

So when a riichi comes from above, look below before you fold: folding leaves the player below you free. My rule of thumb: if an ordinary win by them passes you, push a two-sided tenpai, which wins about three times as often as it deals in. If they need a big hand to pass you and only your deal-in can drop you, fold, the way 1st does.

Problem

All Last, turn 9, 0 honba, one riichi stick on the table. East (the dealer) has 32,500, South 24,000 after declaring riichi at turn 7, you, West, 21,600, and North 20,900. South's river includes an 8p, and nothing that makes the 6p safer. Your dama tanyao and pinfu pays 2,000.

You draw the 6p. Cut it and stay tenpai on 4s and 7s, or fold?

Show the answer

Push

Push, and stay dama. Any win of yours ends the game with you in 2nd: South's stick makes even a 2,000 ron off East or North enough. A deal-in drops you below North, to 4th. But folding isn't safe either: any North win passes you, and so does North's tenpai at a draw while you sit . Your two-sided wait wins about three times as often as it deals in. Don't riichi: your 1,000 would leave you 300 behind North, and a South win off East or by tsumo would then drop you to 4th.

From 2nd, the check also runs upward. My rule of thumb: when dama passes 1st on only some of your wins and riichi passes on all of them, declare, because the extra points are a place. Hold back when the stick and the lost fold would put the player below within an ordinary win of you.

Problem

All Last, turn 8, 0 honba, no sticks. West has 33,000, you, South, 30,000, North 22,000, and East (the dealer) 15,000. Nobody has declared. Tanyao and pinfu: 2,000 without riichi.Dora

You draw the 8s and cut the 1z for tenpai on 3m and 6m. Riichi or dama?

Show the answer

Riichi

Riichi. You're 3,000 behind West and win ties, so dama passes West only on a tsumo or a ron off West, and a 2,000 ron off North or East leaves you 2nd. With riichi every ron pays 3,900, and every win lifts you to 1st. The cost is real but smaller: your stick cuts what North needs to pass you, from a haneman to 6,400 off East or West, and from 2,000/3,900 to 1,300/2,600 by tsumo, and you can't fold.

Takeaways

How safe is your All Last gap?

In 3rd or 4th going into All Last? Pick your seat, who deals, and the gap. The tool shows how often Houou players in that spot finished in each place.

Open the 4th-place odds
Newsletterニュースレター

Mahjong Newsletter On Its Way!

Want to hear whenever there's new mahjong content? Pre-subscribe to the upcoming newsletter and I will email you what you always wanted to know about Japanese mahjong before anybody else!